Tales of Symphonia: Dawn of the New World (USA) Wii WBFS

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Tales of Symphonia Dawn of the New World
Tales of Symphonia Dawn of the New World

KetoprakDL Tales of Symphonia: Dawn of the New World [a] is a role-playing video game developed by Namco Tales Studio and published by Namco Bandai for the Wii as a cross of spin-off and sequel to Tales of Symphonia for the Nintendo GameCube and PlayStation 2.[4][5] The game was released in Japan on June 26, 2008, in North America on November 11, 2008, and in Europe on November 13, 2009.

Tales of Symphonia: Dawn of the New World and the original Tales of Symphonia were re-released together as a PlayStation 3 HD remaster under the title Tales of Symphonia Chronicles in October 2013 in Japan and February 2014 in North America and Europe.

Tales of Symphonia: Dawn of the New World uses the “Flex Range Element Enhanced Linear Motion Battle System” (FR:EE-LiMBS), combining aspects of Tales of the Abyss’ and Tales of Destiny’s battle systems, to create a battle experience comparable to Tales of Innocence’s Dimension Stride Linear Motion Battle System. A key feature of this enhanced system is the Elemental Grid.[6] Each battle location, skill, and monster has an elemental attribute.[7] The battlefield’s element can be altered by using three skills with the same elemental attribute.[7] Changing the element of the field determines both the effectiveness of an attack, as well as the characters that can participate in Unison Attacks, which return from the original Symphonia. A meter on the lower part of the screen indicates when the attack can be unleashed.[7] Another returning element of the series are Mystic Artes.

Source : Wikipedia

Information

Name:Tales of Symphonia: Dawn of the New World
Genre:RPG
Size:3,7GB
Publisher:Namco Bandai
Format:.wbfs
Platform:Wii, PlayStation 3
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